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Qiji QiJi 12-Color PVC Sticker Polygonal Magic IQ Test Cube

SKU:A0974000CB

In it's solved state the cube is the same size as a standard Rubik's cube. Puzzle cube changes shape with every move you make, causing immediate and immense confusion!Amazing Magic IQ Test Cube. This is the unique IQ Test Magic Cube that will ch...
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 Specifications:


  • Brand new and high quality magic cube
  • Magic cube is compact and portable handheld design
  • PVC Sticker Polygonal Magic Intelligence Test Cube
  • Speed smooth puzzle game
  • Try your best to complete polygonal cube and finish the hard work
  • Practice your brain and improve your memory with this Magic IQ Test Cube
  • This sticker magic cube is perfect for testing your mental skill and patience
  • Edge Length: 30.0mm/1.2in
  • Height: 75mm/3.0in

Details:

Qiji QiJi 12-Color PVC Sticker Polygonal Magic IQ Test Cube


  • Brand new and high quality magic cube. Magic cube is compact and portable handheld design

Qiji QiJi 12-Color PVC Sticker Polygonal Magic IQ Test Cube


  • Practice your brain and improve your memory with this Magic IQ Test Cube

Qiji QiJi 12-Color PVC Sticker Polygonal Magic IQ Test Cube


  • Speed smooth puzzle game. Try your best to complete polygonal cube and finish the hard work

Qiji QiJi 12-Color PVC Sticker Polygonal Magic IQ Test Cube


  • Practice your brain and improve your memory with this Magic IQ Test Cube. This sticker magic cube is perfect for testing your mental skill and patience

Optimal solutions:


  • Although there are a significant number of possible permutations for the Rubik's Cube, there have been a number of solutions developed which allow for the cube to be solved in well under 100 moves.
  • Many general solutions for the Rubik's Cube have been discovered independently. The most popular method was developed by David Singmaster and published in the book Notes on Rubik's "Magic Cube" in 1981. This solution involves solving the Cube layer by layer, in which one layer (designated the top) is solved first, followed by the middle layer, and then the final and bottom layer. After practice, solving the Cube layer by layer can be done in under one minute. Other general solutions include "corners first" methods or combinations of several other methods. In 1982, David Singmaster and Alexander Frey hypothesised that the number of moves needed to solve the Rubik's Cube, given an ideal algorithm, might be in "the low twenties". In 2007, Daniel Kunkle and Gene Cooperman used computer search methods to demonstrate that any 3×3×3 Rubik's Cube configuration can be solved in 26 moves or less. In 2008, Tomas Rokicki lowered that number to 22 moves, and in July 2010, a team of researchers including Rokicki, working with Google, proved the so-called "God's number" to be 20. This is optimal, since there exist some starting positions which require at least 20 moves to solve
  • A solution commonly used by speed cubers was developed by Jessica Fridrich. It is similar to the layer-by-layer method but employs the use of a large number of algorithms, especially for orienting and permuting the last layer. The cross is done first followed by first-layer corners and second layer edges simultaneously, with each corner paired up with a second-layer edge piece. This is then followed by orienting the last layer then permuting the last layer (OLL and PLL respectively). Fridrich's solution requires learning roughly 120 algorithms but allows the Cube to be solved in only 55 moves on average
  • Philip Marshall's The Ultimate Solution to Rubik's Cube is a modified version of Fridrich's method, averaging only 65 twists yet requiring the memorization of only two algorithms
  • A now well-known method was developed by Lars Petrus. In this method, a 2×2×2 section is solved first, followed by a 2×2×3, and then the incorrect edges are solved using a three-move algorithm, which eliminates the need for a possible 32-move algorithm later. The principle behind this is that in layer by layer you must constantly break and fix the first layer; the 2×2×2 and 2×2×3 sections allow three or two layers to be turned without ruining progress. One of the advantages of this method is that it tends to give solutions in fewer moves
  • In 1997, Denny Dedmore published a solution described using diagrammatic icons representing the moves to be made, instead of the usual notation

How to Solve a Wooden 3D Cube Puzzle:


  • Place the puzzle piece composed of four cubes connected by a bar in front of you so the bar is perpendicular to your body
  • Add one of the long pieces that resembles a bracket directly on top of the bar so the end protrusions of the bracket point up. Repeat with the second bar and bracket pieces. Set one of the combinations aside
  • Place the piece that resembles a telephone receiver, or a rectangle with a small gap, perpendicular to the bracket piece closest to you so the bracket extension fits into the gap of the telephone piece. Repeat on the opposite side with the other telephone piece
  • Rotate the puzzle so the bar on the bottom is parallel to your body. Place the combination you put aside earlier on top of the puzzle so that the two bars are parallel and the protruding extensions of the bracket piece in the combination fit into the grooves created by the telephone pieces of the main puzzle
  • Grip the two pieces that resemble a bracket with a gap and protrusion in the middle, one in each hand. Rotate the pieces so they are vertical with the protrusions furthest from you. Slide the pieces into the gaps on both sides of the cube. Push the pieces until they meet in the middle and form a pillar in the center of the puzzle
  • Fit one of the dumbbell pieces into the remaining rectangle piece with the large gap to form a "T" shape with a gap in the cross-section of the "T"
  • Rotate the cube 90 degrees towards you. You will see a large hole in the top of the cube. Push the piece south of the hole to close the gap while opening a new gap on the top of the cube
  • Slide the "T" shape into the gap so that the top ends of the piece fill in the grooves on the top of the puzzle. Push the top edge of the cube inward to close the gap
  • Turn the cube completely over so the completed top side is on the bottom
  • Fit the remaining dumbbell piece into the remaining rectangle piece to create the same "T" shape as before. Slide the "T" into the gap on the puzzle to complete the 3D Puzzle Cube

Package Included:


  • 1 x Magic IQ Test Cube